mornington crescent variations
This version was developed in England by French sailors captured
during the Napoleonic wars, which they knew as Mornington Croissant.
According to the Martello Convention of 1807 the broadside term,
whereby a player can repeat his opponent’s declaration and thereby
reverse the order of play, though usually frowned upon by the standard game is
positively encouraged here. Otherwise sudden diagonal play to starboard is
referred to as Tacking, and once a player is blocked they are in
Poop and should miss a turn.
Pedestrianised squares are out of bounds, and any locations subject
to a congestion charge incur a forfeit.
normal rules new!
This game was Sponsored and brought to you by the good people Huddersfield Paintballing Centre.
Normal rules apply. Huffs are lateral, and shunts must be non-linear. Any
incorrect challenges face a punishment at the discretion of the Chairman and
courtesy of the Huddersfield Paintballing Centre, who furnished him with
a fully loaded JT Splatmaster Z200 shotgun.
north circular open
& general rules
All avenues are straight
functioning, and as Mortimer’s Bakerloo Gambit is allowed
Elephant & Castle counts treble.
Contraflows are inverted, and to avoid Triangulation, Dollis
Hill will be wild.
A fluent form of play made popular by the monks of Kirkstall Abbey.
There are several obvious variations from the standard game -
Cloistering is only allowed after Kensall Rise has been played, and a
slow player may be declared Trappist by the player to his left
resulting in the handicap of remaining silent for two moves while writing his
instructions to his partner to play.